28/10/2012 – ThreeThingGame Photo Dump

I’m too tired to write up what happened, but I took some pictures for you to enjoy.

Team HAL9000: (Left to right) Hal, Adam (Me), and Lukas.

Starting up, writing some pseudo code.

Chewing into the code around the middle of the afternoon. Lukas was editing Rob Miles’ source code to see if it could be re-worked with our design.

Pizza Time!

Finally got the character moving across the screen at around 10pm.

“Game Over, Man; Game Over!”

Hey Rob, I have a camera too.

I’ll post a proper blog about the event and all the shit we had to do later.

-Adam

24/10/2012 – Dragon, Spider, Go Fishing?

An odd set of words, but yes, that’s what I got for my selection during the Three thing Game Auction. Actually, I already have a few ideas of what I would like to do to it. Currently I’m floating on an idea to do a turn-based strategy game, with platforming/combat elements when the player lands on something. It might be a bit too mechanically complicated to build in a 24-hour time period; luckily I have other, simpler ideas.

I’ll be posting design documents and some coding stuff for that after the event, maybe on Sunday or Monday. Even if we do have to use one of my other ideas, the concept of a turn-based multiplayer game with actual gameplay sections that are engaging and fun to play; seems like an interesting idea. Might use it for something. Our team name is “Team HAL 9000” by the way. Both as an homage to Kubrick’s “2001: A Space Odyssey” (Yes, I know it was originally a book), and because our names are Hal, Adam, and Lukas.

As for my text-based adventure game, it’s coming along. And by that I mean the first “Question” has been set with the multiple pathways to the other questions. That being said, I’ve learnt a bit more code since I wrote that part, and might need to re-do it at some point. I should at least finish it some point after this weekend.

I will also be adding projects to my “Current” page soon too, and a picture of my ugly mug to my “About” page.

Later.

-Adam

19/10/2012 – No Matter What It Is, It Needs More Dubstep.

We are in the Three Thing Game competition! Now we wait for Monday so we can our themes, then spent the week creating and gathering assets, before a 36-hour coding marathon from Friday till Sunday.

That’s really all I have right now. Although a dude asked me to post this:

“Matt’s a pretty cool guy, he owns a Mac and doesn’t afraid of anything.”

Later.

-Adam

14/10/2012 – Current Plans…

Before I continue, I want to point out that I’m a Super Admin at the forum My Gaming Community, and I would appreciate it if you joined. We’re kinda low on members and I want to get more conversations going.

Anyway, I’m looking into doing the “Three Thing Game” competition (Check it out here) with a few guys in my class. Not sure what we’ll be given in terms of themes, but that’s the least of my worries. Coding it, getting the assets, and generally making sure the game is fun to play; are at the forefront of what I want.  I’ve been promised that it’s entertaining, and that pizza will be present, so that’s something to look forward to.

If you were wondering about that text-adventure I was talking about last time, I’m gonna work on it on Wednesday. I’ll write up a quick story and choice selections to get a quick flow chart going, then coding it should take an hour or two. At least it’ll give me more practice with “if” statements and “do while” loops. Not that I’ve been having any trouble with them.

And on my final note, not being able to stream smoothly on my Twitch.tv channel blows. I was kinda expecting it though. Shame, I was going to play Dishonored on it. Really liking the game so far, reminds me of “Thief”.

That’s it for now. Later.

-Adam

09/10/2012 – Let’s Start-Over

Right, first off; welcome to my blog. I’m not sure how you found this if I didn’t send the direct link, but feel free to stick around if you want.

So all of the important pages are in the site at this point, so I can finally start adding some content… Which I don’t entirely have right now; but soon!

In regards to learning code, it’s coming along nicely. C# doesn’t seem to be a difficult language to get a grip on, although the over-hanging presence of Microsoft software in everything to do with it is rather uncomfortable. I did find a free open-source compiler, Mono, and that lets me keep practising this stuff. I’m tempted to write a text-based adventure game, it shouldn’t be too difficult.

I’ll start adding info to the pages sometime in the next week or so; and if I do make my text-adventure, I’ll be sure to post it in the “Gallery” pages somewhere.

-Adam