3D Graphics and Simulation
Taught By: Simon Grey
Description:
Learning about 3D development using OpenTK (C# wrapper for OpenGL), including creating polygons using coordinates, importing models, basic physics simulation, and basic shader work.
Images:
![](https://adamluttonblog.co.uk/wp-content/uploads/2022/09/image.png)
![](https://adamluttonblog.co.uk/wp-content/uploads/2022/09/image-1.png)
![](https://adamluttonblog.co.uk/wp-content/uploads/2022/09/image-2-1024x560.png)
ACW Work:
The main course work required me to create a small physics simulation where two balls of different sizes and weights would fall down a pillar and collide with the obstacles inside.
![](https://adamluttonblog.co.uk/wp-content/uploads/2022/09/image-3.png)
The coursework is partially unfinished and contains issues.
Below is a download to the code used in the lab work and coursework.