It was that time of year again.
Our words: Ninja, Platform, Bandit.
Being the only 5-man team at the event, we decided to move out of the main lab an into the .NET lab, away from everyone else.
We had the gameplay more or less designed. It was a endless runner.The player was a ninja that ran across a never ending train fighting a horde of bandits.
Look, I don’t remember that much from the night. It took quite a while to get the game up and running, and even then, it was never really playable. I spent pretty much the whole time doing art for the game. Near the end I ended up re-making the main menu for the game after the person who had done it, left without committing.That’s all the photos I took, unfortunately. Lukas and Rob ended up taking a bunch.
Anyway, we all ended up bailing around 7am. The game remained unfinished.
It was a ton of fun though, and I did a shit load of half-decent art.