Category Archives: Game Development
I have begun a new project! But this time I’ve decided to stream every time I work on it to help motivate me to finish it, as well as get immediate feedback. So as you may know by the widget … Continue reading
You’ll find more information on this post. So after the last post I made; I decided to rebuild most of my PC, do a fresh install of Windows, and reinstall a bunch of stuff. I’m now generally back up and … Continue reading
I have a new demo up, you get it by going to the link below and downloading the “DemoDay23” download. As always, feedback is appreciated.
For the sake of having something to post, I guess I’ll talk about how things are progressing development wise. So after some turmoil with trying to get custom inspectors to display the data I wanted, I’ve finally gotten back to … Continue reading
“Paddles, Ball, & Pegs” was temporarily removed from the Play Store due to some very sudden changes in the developer’s Terms Of Service. It’s back up now, but if you were wondering why it was missing, there you go. Additionally, I … Continue reading
I’ll have a normal blog post soon. For now though, check out my prototype demo for the game I’m working on. Feedback is appreciated.
Hello again. I’ve been busy working on the new game, so I haven’t really had much to discuss for this blog. Again, if you want to keep up to date (Or mostly up to date) with that you can check … Continue reading
Although being in Northern Ireland, there’s not really much reason to care. Not a long post today, mostly just gonna talk about my project. Progress is going well, albeit a bit slowly at the moment. The itch.io page has links to … Continue reading