Category Archives: Game Development

15/11/2017 – UI Design and Flashcarts

Hello again. I’ve been busy working on the new game, so I haven’t really had much to discuss for this blog. Again, if you want to keep up to date (Or mostly up to date) with that you can check … Continue reading

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04/07/2016 – Happy America Day!

Although being in Northern Ireland, there’s not really much reason to care. Not a long post today, mostly just gonna talk about my project. Progress is going well, albeit a bit slowly at the moment. The itch.io page has links to … Continue reading

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08/05/2017 – Project Update and Itch.io Dev Log

Hey there folks. I will probably be using itch.io’s new dev log page for my game to distribute news updates on it. You can view it here. Note that the page is using a secret URL because it isn’t public yet. I’ll … Continue reading

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24/04/2017 – Working On A New Project

As I decided to write this, the date changed from the 23rd to the 24th. I am currently starting to write this just past midnight, whether or not I finish writing this tonight is yet to be seen (Somewhat likely, … Continue reading

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10/1/2017 – Time To Talk About What’s Going On With My Projects

First off, it’s no longer 2016. Secondly, as always, my apologies for not posting more regularly. My project, the one I’ve been working on since 2015, is cancelled. You can view what is was here. So, let me discuss exactly … Continue reading

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11/10/2016: Things I’m Doing These Days

That’s a good five months between posts? My bad. First things first, I released that shitty pong clone I was working on, it took me 3 months longer to make than I thought, and 2 months longer to mention the … Continue reading

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20/05/2016 – Mobile VR 2: Electric Boogaloo, Uncharted 4, and Dealing With Boredom

Hello again. So that previous mobile VR headset, well turns out that the lenses were fucked. On the inside of it, the plastic was corrugated, so everything I looked at was blurry as shit no matter what I did. So I … Continue reading

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Three Thing Game – March 2015

It was that time of year again. Our words: Ninja, Platform, Bandit. Being the only 5-man team at the event, we decided to move out of the main lab an into the .NET lab, away from everyone else. We had … Continue reading

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Global Game Jam 2015 – Photo Dump and Thoughts

  So I travelled to Grimsby with Ed Brown for the 2015 Global Game Jam. This was the first time the event had been held there, and incidentally mine and Ed’s first time going there. It was held that the … Continue reading

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Global Game Jam – Photo Dump

I’m not really going to talk about the event, it happened nearly a month ago, but I’m posting what I took now. Sorry about being late.  

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